Abysmal

Abysmal is a single player top down survival horror game.

In this game, you take part as a nameless vagabond in transit through a quaint city. But strange creatures stalk the streets tonight...

Use your trusty revolver and flashlight to fend off the alien horrors, and reach the train station... before the nightmare consumes you.
 

Abysmal was my graduation project at Playgroundsquad.

My main focus was on designing and creating the different kinds of creatures in the game, but I also worked with animating the creatures we couldn't mo-cap, created the style guide for our visuals and helped out on creating props and assisted with SFX.

                 Contributions
 

  • Character art (Creatures)

  • Props

  • Concepting

  • SFX

                 Project Details

Year:
2017
Project Length: 9 Weeks
Game Engine: Unreal Engine
Team size: 12
Responsibilities:

  • Character art (Creatures)

  • Concepting

  • Style guide

  • Props

Sara Åkerström - Character Artist