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T.E.G. is a fast-paced third person game of tag with a twist. You are sent to an abandoned and overgrown factory, to compete in a game of T.E.G. There can be only one survivor.

 

To escape you have collect power cores and recharge the antenna. The cores  are collected by using the power charger, however there is only one. If you don't have one Tag your opponent to steal it.

Challenges

  • Creating two characters within tight time constraints

  • Figuring out how to model two characters that will use the same animations

Contributions
 

  • Character art

  • Art management

  • Skybox

  • Lights

  • Post-processing

  • Marketing assets

Project Details

Year:
2020
Project Length: 4 Weeks
Game Engine: Unreal Engine
Team size: 10
Responsibilities:

  • Character art

  • Art management

  • Skybox

  • Marketing assets

Sara Åkerström - Character Artist